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Checkmate mix (5)

This is another lesson in which you have to checkmate the black king in positions that are very similar. This time, the members of your checkmating team are a bishop, a knight and a pawn.

Take a look at the examples.
Six of the seven pieces are on the same squares. Only the bishop has a different place.

It is important that you get your pieces to work well together. Attack the king from close by or from a distance.
But make sure you don't let the king escape! If you move a piece that controls a flight square of the king, the king may get away. And you don't want that!
Does the king still have escape squares? Try to control these first.

 

What do you have to do?

Checkmate the black king. Have the bishop, knight and pawn team up.

 


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